The undergraduate minor in Digital Production Arts is designed so that students receive significant training across the artistic and technical disciplines that underlie computer animation, visual effects, computer games, graphics and animation production that incorporates the industry-standard application Maya. The Minor also features two-semester course sequences that teach computer scientists and engineers relevant foundation concepts in art, and that teach artists and architects relevant foundation concepts in computer science and mathematics. Students in other majors complete a subset of these courses. The DPA Minor has been officially offered since the Fall of 2011.
The Minor in Digital Production Arts assists the student to develop the entry-level artistic and technical expertise necessary for effective production of 3D computer graphics and animation. The Minor is especially well suited for students wishing to pursue graduate study in Digital Production Arts.
The Minor augments a core course in 3D modeling and animation, by technical and artistic tracks complementary to the student's major course of study.
In order to declare an undergraduate minor in DPA, you must first discuss it with your advisor. The Course Sequences: Layout by Major section below lists the courses you will need to take depending on which group you fall under. If any of the courses in the minor require a prerequisite, you will need to contact the professor directly in order to see if you can sign up for the course without satisfying the prerequisite, if you are declaring the minor. You can locate the Declaration of Minor form here.
Locate the group your undergraduate major falls under and see the 5 classes you will be required to take to complete the DPA minor. To declare a minor in DPA, please discuss it with your academic advisor.
Here are student work samples from some of the courses in the DPA Minor. You can also watch the videos on our Vimeo channel.