hit object id was 101.000 hit point was 0.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.100 0.000 0.995 distance to light is 10.050 cosine is 0.995 Emissivity of the light 7.000 7.000 7.000 Diffuse reflectivity 3.465 0.000 0.000 Current ivec 3.465 0.000 0.000 hit object id was 101.000 hit point was 1.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.196 0.000 0.981 distance to light is 10.198 cosine is 0.981 Emissivity of the light 7.000 7.000 7.000 Diffuse reflectivity 3.365 0.000 0.000 Current ivec 3.365 0.000 0.000 hit object id was 101.000 hit point was 2.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.287 0.000 0.958 distance to light is 10.440 cosine is 0.958 hit object occluded by 100.000 distance was 5.392 hit object id was 101.000 hit point was 3.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.371 0.000 0.928 distance to light is 10.770 cosine is 0.928 hit object occluded by 100.000 distance was 5.385 hit object id was 101.000 hit point was 4.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.447 0.000 0.894 distance to light is 11.180 cosine is 0.894 hit object occluded by 100.000 distance was 5.708 hit object id was 101.000 hit point was 5.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.514 0.000 0.857 distance to light is 11.662 cosine is 0.857 hit object occluded by 100.000 distance was 6.264 hit object id was 101.000 hit point was 6.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.573 0.000 0.819 distance to light is 12.207 cosine is 0.819 hit object occluded by 100.000 distance was 7.027 hit object id was 101.000 hit point was 7.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.625 0.000 0.781 distance to light is 12.806 cosine is 0.781 hit object occluded by 100.000 distance was 8.084 hit object id was 101.000 hit point was 8.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.669 0.000 0.743 distance to light is 13.454 cosine is 0.743 Emissivity of the light 7.000 7.000 7.000 Diffuse reflectivity 1.934 0.000 0.000 Current ivec 1.934 0.000 0.000 hit object id was 101.000 hit point was 9.000 0.000 -8.000 normal at hitpoint 0.000 0.000 1.000 light object id was 102.000 light center was -1.000 0.000 2.000 unit vector to light is -0.707 0.000 0.707 distance to light is 14.142 cosine is 0.707 Emissivity of the light 7.000 7.000 7.000 Diffuse reflectivity 1.750 0.000 0.000 Current ivec 1.750 0.000 0.000