FILE UNDER "FILE" * THE LIBRARY FUNCTION THAT READS AN ENTIRE LINE (INCLUDING SPACES) FROM A FILE * THE CHARACTER-BASED FUNCTION USED TO "PUT BACK" A char READ FROM INPUT * THE CHARACTER(S) DELIMITING THE END OF A SCANNED INPUT VALUE FOR scanf() * THE TWO MAIN TYPES OF DATA STORED IN FILES * THE FOUR STEPS INVOLVED IN USING FILES IN A PROGRAM * IT STRUCT ME * THE OPERATOR USED TO ACCESS THE FIELDS OF A struct VARIABLE * UNLIKE THIS CONSTRUCT, A struct REPRESENTS AN AGGREGATE TYPE OF DIFFERING DATA TYPES * THE BASIC OO CONSTRUCT THAT EVOLVED FROM STRUCTURES * THE OPERATOR USED TO ACCESS THE FIELDS OF A POINTER TO A struct VARIABLE * SPECIAL FIELD REQUIRED WHEN DEFINING SELF-REFERENTIAL OR MUTUALLY-REFERENTIAL STRUCTURES * GET W/ THE PROGRAM * THE SYMBOL USED TO REPRESENT THE MODULUS OPERATOR * A FUNCTION THAT CALLS ITSELF IS CALLED THIS * THE RUN-TIME ERROR PRODUCED WHEN A PROGRAM TRIES TO ACCESS MEMORY OUTSIDE OF ITS PROGRAM SPACE * THE UNIX TOOL THAT ALLOWS A PROGRAM TO BE RE-COMPILED WITHOUT RE-COMPILING ALL SOURCE FILES * PRE-PROCESSOR DIRECTIVES IN HEADER FILES PROHIBIT THE PROGRAM FROM DOING THIS * I WANNA RAYS * THE THREE BASIC LIGHT COMPONENTS * THE TERM USED TO REFER TO THE DECREASE IN ENERGY OF A LIGHT SOURCE AS DISTANCE INCREASES * THE FORMULA FOR COMPUTING REFLECTED RAYS IS ALSO USED IN DETERMING THIS COMPONENT * THE FOUR REQUIRED PARTS OF A COLOR PPM FILE HEADER * THE QUADRATIC FORMULA * C++ PLUS * THE OUTPUT OBJECT IN C++ * THE TERM USED TO REFER TO A UNIDIRECTIONAL FLOW OF BYTES * THE ABILITY TO ADD USER-DEFINED BEHAVIOR FOR <, >, ==, +, ETC. IN A CLASS * THE CORRESPONDING C++ FUNCTIONS TO malloc AND free IN C * THE POINTER TO THE CURRENT OBJECT * ANYTHING GOES * THE NAME OF THIS ELEMENTARY SCHOOL GAME SHARES ITS NAME WITH A POPULAR SOFT DRINK * THE HIGHEST SCORE ON THE MIDTERM * THE BOXERS IN A RECENT HALL OF FAME IMAGE * DR. DAVIS' MIDDLE INITIAL * THE TITLE OF THE DPA ANIMATION SHOWN IN CLASS *