SDL_LIB= `sdl-config --libs` OSG_LIBS= -losg -losgUtil -losgDB CFLAGS= -W -Wall CCC= g++ OUT= run OBJS= gameManager.o scene.o myCamera.o run: $(OBJS) main.o $(CCC) $(CFLAGS) main.cpp -o $(OUT) $(OBJS) $(SDL_LIB) $(OSG_LIBS) myCamera.o: myCamera.cpp myCamera.h $(CCC) $(CFLAGS) -c myCamera.cpp gameManager.o: gameManager.cpp gameManager.h myCamera.h $(CCC) $(CFLAGS) -c gameManager.cpp scene.o: scene.cpp scene.h $(CCC) $(CFLAGS) -c scene.cpp clean: rm -f run *.o rm -f *~